Mariana Teixeira
Mariana Teixeira
I’m a game programmer with experience in Unity and C#, having contributed to projects at Kendir Studios and Nerd Monkeys using the Nintendo SDK.
You can learn more about me here!
Unity
A technical project simulating 10,000 agents at 60 FPS. Developed to demonstrate knowledge of data-oriented design, spatial partitioning, and multithreading.
For more information, click here.
Unity, Blender and Procreate